Captain Blood Mac OS

Classic Mac OS game covers‎ (493 F) Pages in category 'Classic Mac OS games' The following 200 pages are in this category, out of approximately 1,154 total. Captain Blood is a great epic that takes you from planet to planet through the galaxy in search of your clones. There are funny encounters with extraterrestrials who engage in delirious dialogues. The Amiga version is beautiful: it is not a simple transcoding, everything has been redesigned and many elements added. Description of Captain Bumper. If you haven't played Captain Bumper or want to try this action video game, download it now for free! Published in 2001 by Casady & Greene, Inc., Captain Bumper was an above-average sci-fi / futuristic title in its time.

  1. Captain Blood Mac Os X
  2. Captain Blood Mac Os Catalina
  3. Mac Os Mojave
  4. Captain Blood Mac Os Download
GameCaptain Blood
Size8.30 Mb
Runs OnMac
Available PlatformAmiga
LanguageEnglish
Updated2021-03-30

While you download, remember to support GamesNostalgia

Help us with a donation

GamesNostalgia is a free site maintained by volunteers. Help us keep the site alive with a donation. Money will be used the pay the costs of the servers and improve the service

File: captainblood_amiga_mac.7z

Click the button below to generate the download link

How to install and play the game

Files for Mac can be run on all versions of OS X.You need to uncompress the 7z archive using the proper software (please use Keka to avoid problems). If the archive contains a DMG, double click it to mount the disk.After that, drag & drop the game icon into Applications (or another folder, Desktop will be fine too).New versions of MacOS block applications from identified developers. If you have this problem, just press Ctrl while clicking the game icon, and select Open.Alternatively you can use the “Open Anyway” button in the General pane of Security & Privacy preferences. See the Help page for more info.

Need more info about this game? Would you like to download the other files? Go back to the Game Review page

You may also like

Mario Teaches Typing (1992)

Mario Teaches Typing is an educational video game developed and published by Interplay Productions...

The Secret of Monkey Island (1990)

The Secret of Monkey Island is a graphic adventure game created by Ron Gilbert while at Lucasfilm...

Indiana Jones And The Fate Of Atlantis (1992)

Indiana Jones and the Fate of Atlantis was released in 1992. It was developed and published...

(Redirected from L’Arche du Capitaine Blood)
Captain Blood
Developer(s)Exxos (ERE informatique)
Publisher(s)Infogrames
Designer(s)Philippe Ulrich
Didier Bouchon
Programmer(s)Sylvain Tintillier
François Lionet
Artist(s)Didier Bouchon
Michel Rho
Composer(s)Jean-Michel Jarre
Platform(s)Atari ST, Amiga, Apple IIGS, IBM PC, Amstrad CPC, Commodore 64, ZX Spectrum, Thomson TO7, Macintosh
Release1988
Genre(s)Adventure
Mode(s)Single-player

Captain Blood (L'Arche du Captain Blood in France) is a French video game made by ERE Informatique (soon relabeled with their short-lived Exxos label) and released by Infogrames in 1988. It was later re-released in the UK by Players Premier Software.

The game was first released on the Atari ST, and was later for the Commodore 64, Macintosh, Amiga, Apple IIGS, PC, ZX Spectrum, Amstrad CPC, and Thomson TO8 and MO6 . The ST version is the only version that includes the full set of alien language sounds.

The title tune is a stripped down version of 'Ethnicolor' by Jean-Michel Jarre.

Development[edit]

Captain Blood was developed jointly by Didier Bouchon and Philippe Ulrich, both contributing design and scenario, and Bouchon graphics and programming for the Atari ST version. Bouchon originally designed covers for ERE informatique's Gazoline Software label, but he learned to program in assembly language for the Atari ST after Ulrich provided him with an assembler. Bouchon then created fractal-generated realtime graphics that inspired both to do a sci-fi inspired video game.[1]

After ERE's absorption by Infogrames in summer of 1987 (partly justified by preliminary versions of Captain Blood), Ulrich and Bouchon isolated themselves in the Landes in order to have the game ready for Christmas. Many adaptations for both 16-bit and 8-bit machines were developed in successive months, although they were straight ports of the original Atari ST version in graphics, sound effects or music.

Story[edit]

The titular character of the game is a 1980s video game designer, Bob Morlock, who had picked 'Captain Blood' as a nickname in tribute to the film starring Errol Flynn of the same name. Morlock develops a new video game about aliens and space travel. While testing for the first time his new project, he becomes warped inside the spaceship of the very game he had designed. Soon after, Blood is forced to go into hyperspace mode and, due to an incident, gets accidentally cloned 30 times. For 800 years, Blood tracks down every clone, as each one took a portion of his vital fluid. When the game begins, Blood has successfully disintegrated 25 clones but he needs to kill the last five clones who turned out to be the most difficult to track down or he will lose his last connection with the human species.

Gameplay[edit]

The objective of the game is to track down and disintegrate five clones (referred to as Duplicates or Numbers depending on the version of the game) of Captain Blood. To find them, the player must speak to various aliens and gain their trust. Communication with aliens occurs via an icon-based interface known as UPCOM. This consists of around 150 icons, each representing a different concept. As each alien race discovered speaks its own language and reacts differently, the player must learn to negotiate using these UPCOM concepts in a style that suits each race.

CaptainCaptain Blood Mac OS

Captain Blood Mac Os X

Other unique facets of the gameplay of Captain Blood included changes in the player interface as the game progressed; as time wore on, the character's health deteriorated. This was represented in-game via an increasing amount of shaking of the mouse cursor, making the game more and more difficult to control. Disintegrating a clone would temporarily relieve the symptoms.

The player starts the game at the bridge of a biological ship, the Ark. The ship begins in the vicinity of one of four predetermined planets, each inhabited by a single alien. To make contact with an alien, the player launches an OORXX—a biological probe—to the planet's surface. The player must successfully navigate the probe over a fractal landscape, eventually reaching the alien at the end of a valley. The UPCOM interface then appears so that the player may talk to the alien and find out more information—most importantly, the coordinates of other inhabited planets.

The Ark also has the capability to hyperspace to other planets, scan planets for defences, destroy planets and teleport aliens to an area known as the Fridgitorium, for disintegration or transportation to another planet. An alien can only be teleported to the Ark after it has consented to do so.

Reception[edit]

Captain Blood Mac Os Catalina

Computer Gaming World gave the game a positive review for its unusual concept, execution, and graphics.[2]Orson Scott Card praised Captain Blood's EGA graphics and science-fiction story, but wrote in Compute! that 'as a game, this one sucks pond scum', citing a poor interface and obscure game play.[3] Info magazine—January/February 1989—gave the game 5 out of 5 stars, remarking: 'Captain Blood is a marvelously alien experience. The graphics & sound are first rate. The more we played, the more we wanted to continue playing, if only to meet more aliens. There is a fully realized universe here that's easy to become completely immersed in.'

Mac Os Mojave

Captain Blood sold more than 100,000 copies worldwide.[4]

Legacy[edit]

Captain Blood was followed by the sequel Commander Blood in 1994 and later by Big Bug Bang in 1997, a French-only release.

References[edit]

  1. ^Daniel Ichbiah, La saga des jeux vidéo. Chapter 5. Vuibert. 2004. ISBN2-7117-4825-1
  2. ^Rohrer, Kevin C. (April 1989), 'Captain Blood', Computer Gaming World, pp. 35–36
  3. ^Card, Orson Scott (June 1989). 'Light-years and Lasers / Science Fiction Inside Your Computer'. Compute!. p. 29. Retrieved 11 November 2013.
  4. ^Maher, Jimmy (November 30, 2018). 'Controlling the Spice, Part 2: Cryo's Dune'. The Digital Antiquarian. Retrieved December 10, 2018.

External links[edit]

Captain Blood Mac Os Download

  • Captain Blood at Hall of Light
  • Captain Blood at Classic Amiga
  • Captain Blood at SpectrumComputing.co.uk
  • Captain Blood at the Macintosh Garden
Retrieved from 'https://en.wikipedia.org/w/index.php?title=Captain_Blood_(video_game)&oldid=1011624018'